Elastismash is currently frozen, probably until the Linux version of Unity gets a bit more stable. 😉
However we have started a new project, “Project Zeus” is the production title.
Designing the game started the day before yesterday, yesterday we got an artist to the team, and thus we are 2 coders and an artist now. We got a technology demo working yesterday and it is very promising.
In the game, the player throws fancy spells at monsters from one end of the screen with a flick of his finger. The aiming is skill based and fun.